character design

Derek character design part 2

Derek started life as a short fellow. I hadn’t seen many game characters created with a fairly loose pastel style. Everyone seems very smooth these days. So I took a Photoshop brush, modified it slightly, and went to work. Here’s a young del boy.

derek_orig

Influences, influences. “It’s not where you take things from, it’s where you take them to.” I think Jean luc-godard said that. Not sure. Anyway it was mostly subconscious doodling that created Derek, but somewhere at the back of my brain Groucho Marx maybe became confused with a carrot, a missing member of the cast of Sesame Street plus a Dachshund.

Derek recipe

Groucho Marx...
groucho_marx

…add a pinch of The Muppets...
the_muppets

...a healthy carrot…
carrots


…a meaty Dachshund...
dachshund-dog


…and if you stir it all together, you should end up with Derek. Handsome fellow. Could do with feeding though.
derek_finale


Woof!

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Derek character design part 1

Derek was just one of many ‘odd dogs’ I sketched, not sure why, just followed my pencil as a I drew over 100 of them. As you can see they came in all shapes and sizes.

chowhound_dog_sketches_1


I think it became an exercise in pushing shapes in slightly recognisable ways, looking for unique ‘characters’.

chowhound_dog_sketches_3


And one of these characters happened to be Derek. He’s at the bottom right of the sketches below. Big nose, ‘tin tin’ hairline, floppy ears.

chowhound_dog_sketches_2


He eventually morphed into a more ‘adult’ dog character. More of a ‘runner’ type dog. But still with a large appetite, and belly to match.

chowhound_derek_sketch

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